AI Insights · Timothy · October 2024
Top 5 Third Person Games Performance in Sweden During Q3 2024
Explore the performance trends of the top third-person games in Sweden for Q3 2024, highlighting key metrics such as weekly downloads, revenue, and active users across a unified platform.
In the third quarter of 2024, the performance of top third-person games in Sweden exhibited varied trends across key metrics, according to data from Sensor Tower.
Last War:Survival by FUNFLY PTE. LTD. saw a notable increase in weekly revenue, peaking at approximately $166K in mid-September. The app's weekly downloads began at around 10.8K but experienced a steady decline, reaching a low of 4.9K in mid-September before rebounding to 8.4K by the end of the quarter. Weekly active users showed fluctuations, starting at 38.5K in early July, peaking at 44.9K in late September, and finishing the quarter at 43.8K.
For PUBG MOBILE by Tencent Mobile International Limited, weekly revenue varied significantly, with a high of $63K in early July and a notable increase to $52K in late September. Downloads remained relatively low, peaking at just over 1.8K in early July and decreasing to 1.2K by the end of the quarter. Active users hovered around 20K throughout the quarter, with a slight dip to 18.5K at the end.
Guns of Glory: Lost Island by FunPlus International AG exhibited a modest weekly revenue trend, peaking at around $14.8K in late August. Downloads remained low, with a small peak of 115 in late August. Active users showed minor fluctuations, maintaining a range between 273 and 374 throughout the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts experienced a revenue peak of $14.6K in mid-August, with fluctuations throughout the quarter. Weekly downloads peaked at 435 in late July and fell to 103 by the end of September. Active users saw an increase in early September, reaching nearly 9.8K, before decreasing to 7.6K by the quarter's close.
Lastly, Genshin Impact by COGNOSPHERE PTE. LTD. showed varied revenue with a peak of $13.3K in mid-September. Downloads peaked at 916 in mid-July and ended the quarter at 412. Active users remained relatively stable, with a high of 24.2K in late August.
For more insights and detailed data, visit Sensor Tower.